java2019. 9. 22. 22:43

Socket 및 In/Out stream 다루는 부분을 중점적으로 확인

 

Socket과 InputStream, OutputStream을 사용한다는 것을 기억.

 

ex)

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public class SocketTest {
     
     
    public SocketTest() {
        super();
         
        new Thread() {
            public void run() {            
                ServerTestSampleRun();
            };
        }.start();
         
        new Thread() {
            public void run() {            
                ClientTestSampleRun();
            };
        }.start();
         
         
    }
 
     
    private void ServerTestSampleRun() {
        ServerSocket server = null;
        Socket client= null;
         
         
         
        try {
             
            server = new ServerSocket(9999);//server 객체 생성
             
            while(true) {
                 
                System.out.println("server : Waiting for request...");
                client = server.accept();//socket 생성 후, client의 연결을 대기
                 
                System.out.println("server : accepted");
                 
                InputStream stream = client.getInputStream();//client로 부터의 메세지를 받기 위한stream
                BufferedReader  in = new BufferedReader(
                        new InputStreamReader(stream));//문자열 처리를 위해 사용
                String data = null;
                StringBuilder receivedData = new StringBuilder();
                 
                while((data = in.readLine())!=null){
                    receivedData.append(data);
                }
                System.out.println("received data : "+receivedData.toString());
                 
                 
                in.close();
                stream.close();
                client.close();
                 
                if(receivedData!=null && "EXIT".equals(receivedData.toString())) {
                    System.out.println("stop SocketServer");
                    break;
                }
                 
                System.out.println("-------");
            }
             
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            try {
                if( server != null)
                    server.close();
            } catch (IOException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
        }
         
         
         
    }
 
     
private void ClientTestSampleRun() {
         
         
        for ( int loop = 0 ; loop < 3 ; loop++) {
            sendSocketData("I hate java at "+ new Date());
        }
         
        sendSocketData("EXIT");
    }
 
    private void sendSocketData(String data) {
        Socket socket = null;
        try {
            System.out.println("client : connecting...");
            socket = new Socket("127.0.0.1", 9999);//socket을 만드는 것만으로도 연결이 수행
            System.out.println("client : connect status = "+socket.isConnected());
             
            Thread.sleep(1000);
            OutputStream stream = socket.getOutputStream();//server로 데이터 전송을 위한 stream을 가져옴.
            BufferedOutputStream out=
                    new BufferedOutputStream(stream);
            byte[] bytes = data.getBytes();
            out.write(bytes);
             
            System.out.println("client : send data");
            out.close();
             
             Thread.sleep(3000);
        } catch (Exception e) {
            e.printStackTrace();
        }finally{
            try {
                socket.close();
            } catch (IOException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
        }
         
    }
 
}

출처 : 자바의 신

Posted by easy16